![]() To top if all off, the progression mapping you see at the end of each mission, showing you each character’s movement as well as their individual stats, is … More ![]() Isabelle was my personal favourite, but they are all so well designed that any of them could easily fill in that slot. Seeing these abilities mesh within your own created strategies is very rewarding. This is actually one of the things that captivated me the most: every character in this game feels like their own entity, with their very own distinct personality and abilities. To make everything feel more engaging, you are graced with a surprisingly solid story of loyalty and revenge, well voice acted and boasting really likeable and diverse characters. The game gives you a ton of tools to explore and combine, and I’d be hard pressed to come up with titles I’ve played over the past couple years where their different systems combined this well. The amount of freedom you have to approach all missions (I’ll talk about the only exception to this below) is greatly satisfying, and it’s awesome to see your own strategies come to fruition. Once Desperados III gets its claws on you, its gameplay loop has the potential to become quite addictive, and of course it also becomes easier to handle. ![]() And to be honest, I found the game so incredibly difficult at first, even on easier difficulties, that four hours into it I was about to call it a day. I decided to try Desperados since I saw it was leaving Game Pass even though, Commandos aside, I had pretty much no experience with tactical stealth games.
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